SolidAngle Maya to Arnold 3.3.0 Maya 2017 – 19 Win/Mac/Lnx Maya阿諾德渲染器插件 阿諾德插件SSolidAngleMayatoArnoldv2.0.0.1(簡稱SolidAngleMtoAv2.0.0.1)提供了一個阿諾德渲染器與標準Maya界面橋樑。ArnoldRender阿諾德渲染器是著名的逼真渲染系統”無偏蒙特卡羅光能傳遞”,目前所使用的有索尼,Glassworks,Sega,Framestore,DigitalDomain,TheMill,Psyop,Ubisoft,Zinkia,Kandor,737shakeramong等,為廣告、動畫系列電影怪物´s房子,《貝奧武夫》、《愛麗絲夢遊仙境》,2012oLluviade西班牙等等。 SolidAngleMayatoArnold3.3.0Maya2017–19Win Info: ArnoldforMaya(orMtoA)providesabridgetotheArnoldrendererfromwithinthestandardMayainterface. Features SeamlessintegrationwithMayashapes,cameras,lightsandshaders. ImageBasedLightingsupport,includingastateoftheartphysicalsky. Interactiverendering(IPR)allowsparameterchangestoberapidlypreviewedwithoutinterruptingyourwork. SupportforvolumerenderingwithMayaFluids. SupportforMayaHairandnHair. ParticlesandnParticlessupport,includingparticleinstancer. DeferthecreationofgeometryatrendertimewiththeStand-inplaceholdernodes. Productivityboost:overridesets,holdoutmattes,shadowcatcher,passes,UDIMstyletextures,andarbitraryprimvardata. Extensiblethroughplug-ins(Golaem,FumeFXforMaya,Yeti,Shave&Haircut). XGenintegration. Texturablegeometriclights. DeepEXR. Renderingofcurves.