教程-Game Asset Creation with Houdini – Season 2 – Procedural Buildings Duration7h30mProjectFilesIncludedMP4 GameAssetCreationwithHoudini–Season2–ProceduralBuildings Info: Requirements –SideFXHoudini16 Whatyou’lllearn: –Studentswillbeabletocreatemodular,procedurallygeneratedgameenvironmentpropsquicklyandwithaconsistentstyleandtone. Coursedescription CreateaproceduralbuildingtoolinHoudini.FromstarttofinishwecreateacurvedrivenbuildingcreationtoolinHoudini16.5anddeploythefinishedassetintoUnityusingthepowerfulHoudiniEngine!ThecoursecoversarangeofintermediatetechniquesincludinganindepthlookatFor-EachLoopsandabeginnersguidetousingHoudiniVEXtomanipulateattributes. Userdrivenparametersensurethatnotwobuildingslookalike,andprocedurallygeneratedUVcoordinatesensureyourmaterialsalwayslookperfect!Everystepofthewayiscaptured,nothingisskipped,soifyou’relookingtostepintotheawesomeproceduralmodellingworld–thisisthecourseforyou! Whothiscourseisfor: –Houdiniusers,gamedevelopers,leveldesigners,3Dartists. ·Videoformat:mp4 ·Videoresolution:1280x720p ·.vttEglish(Auto-generated)subtitlefileforeachvideo